Choose a checked release. This tool uses static source rules, not a live player connection.
Two hunger points equal one full food-bar icon. Two health points equal one heart.
Link to this calculationExtra healing uses the selected food’s maximum healing × min(missing hunger ÷ food hunger, 1), with pre-meal hunger. Saturation uses the inspected vanilla comparison: 2 × the food’s hunger value × modifier, capped by the resulting hunger level.
Inputs are bounded to the normal 0–20 hunger model. Saturation above current hunger is clamped and flagged. A full-hunger result is an explanatory boundary, not permission to eat when the normal use gate refuses it. Missing or modified food components and modded hunger systems need separate validation.
Selected release evidence · Version-isolation and vanilla comparison evidence